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PCF Group SA
Previous close
zł 9.00
Day range
zł 9.00 - zł 9.54
Year range
zł 8.55 - zł 36.95
Market cap
333.89M PLN
Avg Volume
5.94K
P/E ratio
-
Dividend yield
-
Primary exchange
WSE
Market news
Financials
Income Statement
Revenue
Net income
(PLN) | Mar 2024info | Y/Y change |
---|---|---|
Revenue | 56.88M | 62.90% |
Operating expense | 16.42M | 15.45% |
Net income | -724.00K | 84.12% |
Net profit margin | -1.27 | 90.27% |
Earnings per share | — | — |
EBITDA | 9.57M | 419.71% |
Effective tax rate | 123.03% | — |
Balance Sheet
Total assets
Total liabilities
(PLN) | Mar 2024info | Y/Y change |
---|---|---|
Cash and short-term investments | 138.56M | 127.65% |
Total assets | 505.05M | 43.50% |
Total liabilities | 77.76M | -3.28% |
Total equity | 427.29M | — |
Shares outstanding | 35.94M | — |
Price to book | 0.77 | — |
Return on assets | 1.96% | — |
Return on capital | 2.17% | — |
Cash Flow
Net change in cash
(PLN) | Mar 2024info | Y/Y change |
---|---|---|
Net income | -724.00K | 84.12% |
Cash from operations | 5.40M | -78.97% |
Cash from investing | -13.92M | 53.29% |
Cash from financing | 1.70M | 168.60% |
Net change in cash | -5.66M | 20.44% |
Free cash flow | -32.15M | -1,039.64% |
About
People Can Fly is a Polish video game developer based in Warsaw. The studio was founded in February 2002 by Adrian Chmielarz, previously the co-founder of Metropolis Software, together with acquaintances Michał Kosieradzki and Andrzej Poznański. The studio's first game was Painkiller. Its success led to a deal with THQ for the game Come Midnight, which allowed the studio to expand. After the game was cancelled, People Can Fly found itself in financial trouble. Epic Games acquired a majority share in People Can Fly in August 2007 and collaborated with the studio on projects such as Bulletstorm and Gears of War: Judgment.
Epic bought the studio outright in August 2012. Chmielarz, Kosieradzki and Poznański subsequently left the studio and later founded The Astronauts. People Can Fly was rebranded Epic Games Poland in November 2013. The studio spun off under its former name and logo in June 2015 under the lead of chief executive officer Sebastian Wojciechowski. As of April 2021, the company employs 350 people in eight locations. Its most recent game is Outriders, which was released on 1 April 2021. Wikipedia
Founded
Feb 2002
Headquarters
Website
Employees
756