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Remedy Entertainment Oyj
Preth. zaklj. cijena
14,32 €
Dnevni raspon
14,02 € - 14,34 €
Godišnji raspon
12,72 € - 22,35 €
Tržišna kapitalizacija
191,79 mil. EUR
Prosječna količina
8,88 tis.
P/E omjer
-
Prinos dividende
-
Glavno tržište vrijednosnica
HEL
Vijesti s tržišta
Financijski podaci
Račun dobiti i gubitka
Prihod
Neto dohodak
(EUR) | pro 2024.info | Godišnja promjena |
---|---|---|
Prihod | 11,65 mil. | 28,61 % |
Operativni troškovi | 8,82 mil. | −11,23 % |
Neto dohodak | −1,26 mil. | 82,43 % |
Neto profitabilnost | −10,82 | 86,34 % |
Zarada po dionici | −0,09 | 87,84 % |
EBITDA | 699,50 tis. | 113,66 % |
Efektivna porezna stopa | 7,21 % | — |
Bilanca stanja
Ukupna imovina
Ukupne obveze
(EUR) | pro 2024.info | Godišnja promjena |
---|---|---|
Gotovinska i kratkoročna ulaganja | 41,11 mil. | 49,91 % |
Ukupna imovina | 99,33 mil. | 25,33 % |
Ukupne obveze | 30,81 mil. | 167,65 % |
Ukupni kapital | 68,53 mil. | — |
Dionice u optjecaju | 13,57 mil. | — |
Cijena prema knjigovodstvenoj vrijednosti | 2,84 | — |
Povrat imovine | −3,50 % | — |
Povrat kapitala | −4,12 % | — |
Tok novca
Neto promjena novca
(EUR) | pro 2024.info | Godišnja promjena |
---|---|---|
Neto dohodak | −1,26 mil. | 82,43 % |
Gotovina od poslovanja | 4,05 mil. | 259,81 % |
Gotovina iz ulaganja | −11,11 mil. | −850,62 % |
Gotovina iz financiranja | 6,37 mil. | 1.003,33 % |
Neto promjena novca | −689,00 tis. | 84,36 % |
Slobodan tok novca | 198,38 tis. | −88,40 % |
Više
Remedy Entertainment Oyj, trading internationally as Remedy Entertainment Plc, is a Finnish video game developer based in Espoo. Notable games the studio has developed include the first two entries in the Max Payne franchise, Alan Wake, Quantum Break and Control. Sam Lake, Remedy's creative director, has represented the company on numerous occasions.
Founded in August 1995 by members of demoscene group Future Crew, Remedy Entertainment created their first game, Death Rally, in a team member's basement. Apogee Software served as the game's publisher, and continued to be involved in the production of their next title, Max Payne, which received critical acclaim upon release. The game was followed by a sequel, Max Payne 2: The Fall of Max Payne, released by Rockstar Games. After spending seven years working on the Max Payne franchise, the developer decided to create a new intellectual property called Alan Wake. This title was once suspected to be vaporware because of the length of time it took to produce and release. It gained a cult following when it was released in 2010, by Microsoft Game Studios, though at the time its sales were not enough to justify the production of a sequel. Wikipedia
Osnovano
18. kol 1995.
Web-lokacija
Zaposlenici
367