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Starbreeze AB Class A
kr 0.23
Dec 12, 6:00:00 PM GMT+1 · SEK · STO · Disclaimer
StockSE listed security
Previous close
kr 0.23
Day range
kr 0.23 - kr 0.23
Year range
kr 0.19 - kr 0.55
Market cap
342.12M SEK
Avg Volume
107.10K
P/E ratio
-
Dividend yield
-
Market news
Financials
Income Statement
Revenue
Net income
(SEK)Sep 2024Y/Y change
Revenue
42.69M-91.36%
Operating expense
13.84M-57.60%
Net income
-58.39M-119.49%
Net profit margin
-136.76-325.71%
Earnings per share
EBITDA
24.71M-94.37%
Effective tax rate
0.27%
Total assets
Total liabilities
(SEK)Sep 2024Y/Y change
Cash and short-term investments
249.25M-20.34%
Total assets
968.04M-16.38%
Total liabilities
227.14M30.04%
Total equity
740.90M
Shares outstanding
1.48B
Price to book
0.45
Return on assets
-12.72%
Return on capital
-14.71%
Net change in cash
(SEK)Sep 2024Y/Y change
Net income
-58.39M-119.49%
Cash from operations
-15.93M-243.20%
Cash from investing
-62.81M-16.61%
Cash from financing
-6.56M95.42%
Net change in cash
-85.32M54.11%
Free cash flow
-61.12M58.51%
About
Starbreeze AB is a Swedish video game developer and publisher based in Stockholm. The studios's notable games developed include The Chronicles of Riddick: Escape from Butcher Bay, Payday 2 and Brothers: A Tale of Two Sons. Founded by members of the demogroup Triton, the company was merged with O3 Games in 2001 and the parent group was renamed to Starbreeze in late 2002. The company produced titles including Enclave and Knights of the Temple: Infernal Crusade. In the early 2000s, cancellations of their projects due to conflicts with publishers and a failed acquisition led to a severe financial crisis, resulting in staff lay-offs during the development of Starbreeze's fourth game, The Chronicles of Riddick: Escape from Butcher Bay. This game received critical acclaim and helped Starbreeze establish a reputation for producing high-quality games. The company worked on The Darkness, whose sales were considered satisfactory. Starbreeze partnered with Electronic Arts to develop a reboot to the Syndicate series, but it ended up being a commercial failure, and many staff members moved to rival company MachineGames, established by Starbreeze's founders. Wikipedia
Founded
1998
Employees
189
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